The computer game design course : (Record no. 76404)

000 -LEADER
fixed length control field 01339nam a22002657a 4500
003 - CONTROL NUMBER IDENTIFIER
control field CITU
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20231019104754.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 210928b ||||| |||| 00| 0 eng d
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9780500286586
040 ## - CATALOGING SOURCE
Original cataloging agency CITU LRAC
Language of cataloging eng
082 ## - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 794.81526
100 1# - MAIN ENTRY--PERSONAL NAME
Preferred name for the person Thompson, Jim
245 ## - TITLE STATEMENT
Title The computer game design course :
Remainder of title principles, practices and techniques for the aspiring game design /
264 #1 - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT)
Place of publication, distribution, etc London :
Name of publisher, distributor, etc Thames & Hudson,
Date of publication, distribution, etc 2007.
300 ## - PHYSICAL DESCRIPTION
Extent 192 pages :
Other physical details color illustrations ;
Dimensions 23 cm
336 ## - CONTENT TYPE
Content type term text
Content type code txt
Source rdacontent
337 ## - MEDIA TYPE
Media type term unmediated
Media type code n
Source rdamedia
338 ## - CARRIER TYPE
Carrier type term volume
Source nc
Carrier type code rdacarrier
500 ## - GENERAL NOTE
General note Includes index.
505 ## - CONTENTS
Formatted contents note Introduction; Design Theory; Brief History of Video Games Designing for Different Types of Game Play; Design Inspirations The Scriptwriter: Creating the Story in the Game; Three Catchwords for Gameplay Design; Design Process; Research and Development Communication; Prototyping; Design Production; Pre-Production Production Realities; Where to From Here?; Glossary and Resources.
520 ## - SUMMARY, ETC.
Summary, etc <br/>Illustrated with screengrabs and artwork, and including step-by-step tutorials, this title presents all aspects of designing and developing dynamic computer games.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer games
General subdivision Design.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer games
General subdivision Programming.
942 ## - ADDED ENTRY ELEMENTS
Source of classification or shelving scheme
Item type BOOK
Issues (borrowed), all copies 1
Holdings
Withdrawn status Lost status Source of classification or shelving scheme Damaged status Not for loan Permanent Location Current Location Shelving location Date acquired Source of acquisition Cost, normal purchase price Inventory number Total Checkouts Full call number Barcode Date last seen Date checked out Price effective from Item type
          COLLEGE LIBRARY COLLEGE LIBRARY SUBJECT REFERENCE 2009-07-24 ALBASA 1864.65 39444 1 794.81526 T374 2007 CITU-CL-39444 2023-10-27 2023-10-19 2009-07-24 BOOK