TY - BOOK AU - Thompson,Jim TI - The computer game design course: principles, practices and techniques for the aspiring game design SN - 9780500286586 U1 - 794.81526 PY - 2007/// CY - London PB - Thames & Hudson KW - Computer games KW - Design KW - Programming N1 - Includes index; Introduction; Design Theory; Brief History of Video Games Designing for Different Types of Game Play; Design Inspirations The Scriptwriter: Creating the Story in the Game; Three Catchwords for Gameplay Design; Design Process; Research and Development Communication; Prototyping; Design Production; Pre-Production Production Realities; Where to From Here?; Glossary and Resources N2 - Illustrated with screengrabs and artwork, and including step-by-step tutorials, this title presents all aspects of designing and developing dynamic computer games ER -