Animation / Andrew Selby.
- London Laurence King Publishing
- 216 pages : illlustrations ; 26 cm
- Portfolio (Laurence King Publishing) .
Introduction -- The significance of animation -- The defining principles of animation -- The animation pipeline -- About this book -- An animation timeline -- 1. Preproduction -- planning and scriptwriting: The animation pipeline in preproduction; Scriptwriting; The vocabulary and language of animation; Approaches to scriptwriting; Genre in animation; Script development; Analyzing a script; Conclusion -- 2. Preproduction -- concepts, ideas, and research: Concepts and ideas; Research; Conclusion -- 3. Preproduction -- development: Storyboarding; The art of storyboarding; Style guides; Layouts and scenes; Development drawings; Character design; Conclusion -- 4. Preproduction -- sound: Understanding sound; The importance and use of sound; Stems of sound; The working sound studio; Conclusion -- 5. Production: The animation pipeline in production; Introduction to basic techniques; Cel animation and traditional 2D processes; Stop-motion animation; 3D computer-generated images; Unorthodox animation; Sound in production; Conclusion -- 6. Postproduction: The animation pipeline in postproduction; Preparing the production; Visuals; Sound in postproduction; Release and distribution; Conclusion -- 7. Animated futures: Education, knowledge, and understanding; Skills for future employment; Skills; Promotion; Gaining experience; Opportunities, applications, and interviews; Representation; Making it! Conclusion -- Glossary -- Further reading -- Resources -- Acknowledgments.
From scriptwriting through to production, this introduction to animation for students surveys key technical processes and examines a variety of stylistic approaches. The book includes visual examples from key animators and illustrated features on how to create exciting animation for a variety of audiences.