000 -LEADER |
fixed length control field |
01871nam a22003137a 4500 |
003 - CONTROL NUMBER IDENTIFIER |
control field |
CITU |
005 - DATE AND TIME OF LATEST TRANSACTION |
control field |
20230214171640.0 |
007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION |
fixed length control field |
cr an aaaaaaaa |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION |
fixed length control field |
210816b ||||| |||| 00| 0 eng d |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
International Standard Book Number |
9780511804991 |
041 ## - LANGUAGE CODE |
Language code of text/sound track or separate title |
eng. |
082 ## - DEWEY DECIMAL CLASSIFICATION NUMBER |
Classification number |
006.693 |
100 1# - MAIN ENTRY--PERSONAL NAME |
Preferred name for the person |
Buss, Samuel R. |
Relator term |
author |
245 ## - TITLE STATEMENT |
Title |
3-D computer graphics : |
Remainder of title |
a mathematical introduction with OpenGL / |
Statement of responsibility, etc |
Samuel R. Buss. |
264 #1 - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT) |
Place of publication, distribution, etc |
New York: |
Name of publisher, distributor, etc |
Cambridge University Press, |
Date of publication, distribution, etc |
c2012. |
300 ## - PHYSICAL DESCRIPTION |
Extent |
1 online resource (xvi, 371 pages) : |
Other physical details |
illustrations ; |
336 ## - CONTENT TYPE |
Source |
rdacontent |
Content type term |
text |
Content type code |
text |
337 ## - MEDIA TYPE |
Source |
rdamedia |
Media type term |
computer |
Media type code |
c |
338 ## - CARRIER TYPE |
Source |
rdacarrier |
Carrier type term |
online resource |
Carrier type code |
cr |
504 ## - BIBLIOGRAPHY, ETC. NOTE |
Bibliography, etc |
Includes bibliographical references (p. 353-357) and index. |
505 ## - CONTENTS |
Formatted contents note |
1. Introduction<br/>2. Transformations and viewing<br/>3. Lighting, illumination, and shading<br/>4<br/>Averaging and interpolation<br/>5. Texture mapping<br/>6. Color<br/>7. Bezier curves<br/>8. B-Splines<br/>9. Ray tracing<br/>10. Intersection testing<br/>11. Radiosity<br/>12. Animation and kinematics<br/>Appendix A. Mathematics background<br/>Appendix Bb RayTracing software package. |
520 ## - SUMMARY, ETC. |
Summary, etc |
This textbook emphasises fundamentals and the mathematics underlying 3D computer graphics while also covering programming techniques using OpenGL, a platform-independent graphics programming environment. Topics include transformations and viewing, lighting and shading, ray tracing, radiosity, texture mapping and colour theory, and aspects of animation, including quaternions, orientation, and inverse kinematics. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Computer graphics. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
OpenGL. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Three-dimensional display systems. |
655 #0 - INDEX TERM--GENRE/FORM |
Genre/form data or focus term |
Electronic books. |
856 ## - ELECTRONIC LOCATION AND ACCESS |
Link text |
Full text available at Cambridge University Press Click here to view |
Uniform Resource Identifier |
https://www.cambridge.org/core/books/3d-computer-graphics/953739AFD07A787C07A90BFA73F993A1 |
942 ## - ADDED ENTRY ELEMENTS |
Source of classification or shelving scheme |
|
Item type |
EBOOK |