000 -LEADER |
fixed length control field |
01780nam a22003497a 4500 |
003 - CONTROL NUMBER IDENTIFIER |
control field |
CITU |
005 - DATE AND TIME OF LATEST TRANSACTION |
control field |
20230629102343.0 |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION |
fixed length control field |
200527b ||||| |||| 00| 0 eng d |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
International Standard Book Number |
9780241241332 |
040 ## - CATALOGING SOURCE |
Original cataloging agency |
CITU LRAC |
Language of cataloging |
eng |
041 ## - LANGUAGE CODE |
Language code of text/sound track or separate title |
eng. |
082 ## - DEWEY DECIMAL CLASSIFICATION NUMBER |
Classification number |
005.13 |
100 1# - MAIN ENTRY--PERSONAL NAME |
Preferred name for the person |
Woodcock, Jon |
Relator term |
author |
245 ## - TITLE STATEMENT |
Title |
Computer coding projects for kids : |
Remainder of title |
a step-by-step visual guide to creating / |
Statement of responsibility, etc |
Jon Woodcock ; [foreword by Carol Vorderman] |
264 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT) |
Place of publication, distribution, etc |
Great Britain : |
Name of publisher, distributor, etc |
Darling Kindersley, |
Date of publication, distribution, etc |
c2016. |
300 ## - PHYSICAL DESCRIPTION |
Extent |
224 pages : |
Other physical details |
color illustrations ; |
Dimensions |
24 cm |
336 ## - CONTENT TYPE |
Content type term |
text |
Content type code |
txt |
Source |
rdacontent |
337 ## - MEDIA TYPE |
Media type term |
unmediated |
Media type code |
n |
Source |
rdamedia |
338 ## - CARRIER TYPE |
Carrier type term |
volume |
Source |
rdacarrier |
Carrier type code |
nc |
500 ## - GENERAL NOTE |
General note |
Includes glossary |
500 ## - GENERAL NOTE |
General note |
Includes index |
520 ## - SUMMARY, ETC. |
Summary, etc |
Computer Coding Projects For Kids is the perfect introduction to coding for children from bestselling education author Carol Vorderman. This colourful illustrated guide uses step-by-step instructions to show kids how to build a range of amazing projects, from birthday cards to music and games, using the programming language Scratch. Activities such as creating a virtual fireworks display, simulated snowflakes, fractal art and optical illusions not only teach essential coding skills, but enable kids to have fun as they learn. Projects can be personalised and adapted to encourage creativity, and can even be shared with friends, providing a simple and fun way for kids to learn coding. |
521 ## - TARGET AUDIENCE NOTE |
Target audience note |
Primary |
526 ## - STUDY PROGRAM INFORMATION NOTE |
-- |
000-099 |
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Computer programming |
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Programming languages (Electronic computers) |
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Information technology projects |
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Scratch (Computer program language) |
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Coding theory |
700 ## - ADDED ENTRY--PERSONAL NAME |
Personal name |
Vorderman, Carol |
942 ## - ADDED ENTRY ELEMENTS |
Source of classification or shelving scheme |
|
Item type |
BOOK |