Computer coding projects for kids : (Record no. 48410)

000 -LEADER
fixed length control field 01780nam a22003497a 4500
003 - CONTROL NUMBER IDENTIFIER
control field CITU
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20230629102343.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 200527b ||||| |||| 00| 0 eng d
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9780241241332
040 ## - CATALOGING SOURCE
Original cataloging agency CITU LRAC
Language of cataloging eng
041 ## - LANGUAGE CODE
Language code of text/sound track or separate title eng.
082 ## - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 005.13
100 1# - MAIN ENTRY--PERSONAL NAME
Preferred name for the person Woodcock, Jon
Relator term author
245 ## - TITLE STATEMENT
Title Computer coding projects for kids :
Remainder of title a step-by-step visual guide to creating /
Statement of responsibility, etc Jon Woodcock ; [foreword by Carol Vorderman]
264 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT)
Place of publication, distribution, etc Great Britain :
Name of publisher, distributor, etc Darling Kindersley,
Date of publication, distribution, etc c2016.
300 ## - PHYSICAL DESCRIPTION
Extent 224 pages :
Other physical details color illustrations ;
Dimensions 24 cm
336 ## - CONTENT TYPE
Content type term text
Content type code txt
Source rdacontent
337 ## - MEDIA TYPE
Media type term unmediated
Media type code n
Source rdamedia
338 ## - CARRIER TYPE
Carrier type term volume
Source rdacarrier
Carrier type code nc
500 ## - GENERAL NOTE
General note Includes glossary
500 ## - GENERAL NOTE
General note Includes index
520 ## - SUMMARY, ETC.
Summary, etc Computer Coding Projects For Kids is the perfect introduction to coding for children from bestselling education author Carol Vorderman. This colourful illustrated guide uses step-by-step instructions to show kids how to build a range of amazing projects, from birthday cards to music and games, using the programming language Scratch. Activities such as creating a virtual fireworks display, simulated snowflakes, fractal art and optical illusions not only teach essential coding skills, but enable kids to have fun as they learn. Projects can be personalised and adapted to encourage creativity, and can even be shared with friends, providing a simple and fun way for kids to learn coding.
521 ## - TARGET AUDIENCE NOTE
Target audience note Primary
526 ## - STUDY PROGRAM INFORMATION NOTE
-- 000-099
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer programming
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Programming languages (Electronic computers)
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Information technology projects
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Scratch (Computer program language)
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Coding theory
700 ## - ADDED ENTRY--PERSONAL NAME
Personal name Vorderman, Carol
942 ## - ADDED ENTRY ELEMENTS
Source of classification or shelving scheme
Item type BOOK
Holdings
Withdrawn status Lost status Source of classification or shelving scheme Damaged status Not for loan Permanent Location Current Location Shelving location Date acquired Source of acquisition Cost, normal purchase price Inventory number Full call number Barcode Date last seen Item type
          ELEMENTARY LIBRARY ELEMENTARY LIBRARY SUBJECT REFERENCE 2019-08-17 Big Bad Wolf 480.00 E.L. 6735 005.13 W853 2016 CITU-EL-6735 2020-05-27 BOOK